


It’s my first foray into Kill Team this week with my Space Marine Scouts unit! This is just the regular Kill Team Scouts box with an additional kit bashed Sergeant from a Model of the Month model so that I can run them as two units of 5 in regular 40K games.
As with a lot of my Space Marines, I have differentiated the two squads by doing a regular Salamanders Green/Black unit and a Badab inspired Yellow/Black unit. The green unit was my first experiment with a bolder and more colourful style based loosely off of the 90’s and early 2000’s ‘Eavy Metal style which I really enjoyed and I think look great, with the downside that each individual model probably took me close to 8-10 hours total.
As such, the yellow unit of scouts is a much simpler scheme – two layers of contrast imperial fist over a black/white zenithaal with contrast blood angels red for the weapons and then any other colours blocked in with whatever regular paints I had to hand. They’re by no means as impressive as the green unit, but they still look great at tabletop distance and I really do prefer the look of yellow to green (maybe I should have collected imperial fists instead…)
As a game I really enjoy Kill team on the whole; it’s a fun little skirmish with (mostly) simplified rules and a much more involved back and forth that makes the game flow much nicer than regular 40K. I do wish they’d make the cover rules less garbage (Halo: Flashpoint’s rules are much better in this regard) but overall, I am a big fan of Kill team and with how easy it is to incorporate a Kill team in to almost any 40K army, I always recommend that people give it a go!
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